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F1 25 IS A NEAR-PERFECT MIX OF REALISM AND PLAYABILITY THAT OFFERS MUCH OF THE DRAMA FROM THE REAL-LIFE SPORT AND A SPRINKLING OF FICTION AND, UH, BRAD PITT JUST BECAUSE 18:11, 02 Jun 2025
In many ways, writing an F1 25 review should be the easiest of this year’s critical assessments. Codemasters is legendary for its commitment to digital recreations of automotive competition
(I’ve been playing its games since TOCA on the PS1 ), and having the F1 licence means it’ll always be cutting-edge in terms of racers, tracks, and more. If you’re an F1 fan, you’ve almost
certainly already bought it, and while non-fans of sports games will baulk at paying for a “roster update” each year, Codemasters simply refuses to coast, keeping its foot firmly on the gas
and moving from last year’s podium finish to Championship-winning form with this year’s entry. AND THEY’RE OFF Last year’s F1 24 was easily one of the most impressive games to look at on PS5
Pro, and while Codemasters had talked a good game about visual fidelity , I wasn’t sure it would be able to take much of a realistic step beyond. And yet, F1 25 is frequently stunning. In
motion, it’s hard to see anything wholly new, but that’s more down to the speed at which you’ll be taking corners of meticulously detailed tracks. Slow things down a tad, though, and you’ll
find things a little less sterile than they had been. Whereas F1 24 circuits felt a little _too_ clean at times, there’s a little more dirt here and there, more wear on the track, and even
correctly identified tree species in tracks that have been scanned via LiDAR. Article continues below It’s likely an ongoing process, with Bahrain, Miami, Melbourne, Suzuka and Imola getting
the scanned treatment so far, but it’s an impressive taste of what’s to come and could mean upcoming games look even better. On track, the handling model feels much breezier. You can still
crank up the difficulty by leaving the assists in the pits, but cars feel more responsive than ever. You’ll need that, too, because some tracks can be driven in reverse (complete with
mirrored pit lanes). WANNA BE ON MY TEAM? The crown jewel of this year’s entry, however, is My Team. The mode has always been solid, but lacking in ambition, but this year sees Codemasters
really go to town on its underlying machinery. While you’ll no longer be some team owner/driver hybrid superstar like Tony Stark in Iron Man 2, that adds an interesting new flavour to the
mode. You’ll start as boss of an existing team or form your own, and then hire drivers, work to improve your car, and try to woo sponsors. Because you’re no longer racing yourself, there are
more magnanimous decisions to be made about car parts. Research costs time, manufacturing costs money, and then you’re left to decide which of your racers gets the added boost. Consistently
upsetting one can see them look elsewhere, while you can plan for next season’s drivers right from the off, making a Lewis Hamilton-esque switch to a rival a pressing concern throughout the
year. While much of My Team takes place in menus, they all feel dynamic enough to feel much more enjoyable than you might expect, and while it doesn’t get quite as deep as F1 Manager, it’s
still full of potential. You can even sneak some star power onto the grid, too, taking the reins of Brad Pitt’s racing team from the upcoming F1 movie , or signing iconic former drivers to
build a dream lineup. As an aside, I love that EA is experimenting with things like this in its career modes, especially since EA FC added Icons to its own version. Long may it continue. THE
BRAKING POINT OF NO RETURN Another big return this year comes from Braking Point , marking its third instalment. The mode that essentially condenses a season’s worth of drama into playable
chunks with a healthy dose of inspiration from Netflix ’s Drive to Survive is back as part of its “one season off, one season on” cadence. It’s packed with sporting cliches and no small
amount of cheese, but it humanises a sport that can sometimes feel more focuses on cutting seconds off a lap than it can the drivers doing that work. After years of building a team,
Konnersport is finally competing for the Championship, and players can switch between their driver roster to achieve different objectives, and there’s an alternative ending for those willing
to commit. Article continues below THE VERDICT F1 25 is the best entry in years, with changes big and small piling up to offer a truly immersive and feature-packed title. My Team will get
the plaudits (and rightfully so), but Braking Point’s return and Codemasters’ continued commitment to realism shouldn’t be forgotten. 4.5/5 _REVIEWED ON PS5 PRO. REVIEW COPY PROVIDED BY THE
PUBLISHER._